Compression of Arbitrary Triangle Meshes With Attributes For Selective Refinement
نویسنده
چکیده
We present a method for compact encoding of attributes such as normal vectors defined on a triangle mesh of arbitrary topology suitable in the context of view-dependent simplification. It is based on the recently introduced CAME data structure (Compressed Adaptive Multiresolution Encoding). In accordance with the vertex hierarchy defined by mesh simplification, we define an attribute hierarchy to track attribute values within the multiresolution representation. It is shown that the corner subgraph describing the relations between attributes in a mesh simplification step can be efficiently encoded if attributes are properly ordered.
منابع مشابه
RGB Subdivision Enrico Puppo , Member , IEEE , and Daniele Panozzo
We introduce the RGB Subdivision: an adaptive subdivision scheme for triangle meshes, which is based on the iterative application of local refinement and coarsening operators, and generates the same limit surface of the Loop subdivision, independently on the order of application of local operators. Our scheme supports dynamic selective refinement, as in Continuous Level Of Detail models, and it...
متن کاملPii: S0925-7721(99)00026-7
Triangular meshes are widely used as primary representation of surface models for networked gaming and for complex interactive design in manufacturing. Accurate triangulation of a surface with sharp features (highly varying curvatures, holes) may require an extremely large number of triangles. Fast transmission of such large triangle meshes is critical to many applications that interactively ma...
متن کاملCompressed Progressive Meshes
ÐMost systems that support visual interaction with 3D models use shape representations based on triangle meshes. The size of these representations imposes limits on applications for which complex 3D models must be accessed remotely. Techniques for simplifying and compressing 3D models reduce the transmission time. Multiresolution formats provide quick access to a crude model and then refine it ...
متن کاملCompressing Multiresolution Triangle Meshes
In this paper, we consider triangle-based two-dimensional multiresolution complexes, called Multi-Triangulations (MTs), constructed based on a vertex-removal simplification strategy, which is the most common strategy used to build simplified representations of surfaces, e.g., terrains. We describe and compare compact encoding structures for such MTs. We show that these structures provide good c...
متن کامل3D Geometry Compression - Recent Advances and Challenges
Polyhedral models, which are used in most graphics applications, require considerable amounts of storage, even when they only approximate precise shapes with limited accuracy. To support internet access to 3D models of complex virtual environments or assemblies for electronic shopping, collaborative CAD, multi-player video games, scientific visualization, representations of 3D shapes must be co...
متن کامل